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- STARFIRE.DOC - Instructions for playing Starfire.
-
-
- This version of STARFIRE is distributed as Shareware. You may use
- this program, to evaluate it, for as long as you like. However if
- you enjoy playing this game, it would be in your own best interests
- to register. Registration details can be found at the end of this
- file.
-
- Registered users will receive an up to date copy of the game (which also
- contains a few more levels), along with documentation, explaining more
- about playing the game.
-
- Furthermore, those who register are fine, upstanding citizens, who
- are supporting the Shareware concept ... good software at a
- reasonable price... and Silver Lightning Software. Ultimately, registering
- means that better games can be produced in the future...without having to
- increase the price. Shareware is a good alternative to the high prices of
- commercial vendors, but your support is required.
-
-
- FILE LIST
- ---------
- Essential Files: STARFIRE.EXE
- FIGHT1 .SHX
- ENEM1 .SHX
- SP_MISC .SHX
- SHIP .SHX
- MOTHER .SHX
- LETTERS .SHX
- STARFIRE.PLT
- LEVELS .DAT
- ST00 .VOC
- ST01 .VOC
- ST02 .VOC
- ST03 .VOC
- ST04 .VOC
-
- If any of these files are missing, you will not be able to play the
- game. So get another copy. Also, there are...
-
- Others : STARFIRE.DOC ( don't worry, you've got that one)
- ORDER.FRM
-
-
- HARDWARE REQUIREMENTS
- ---------------------
-
- 286,386 or 486 PC ( 12 MHz+ recommended )
- VGA Card and Monitor
-
- Also supported ( but not required )
- Joystick ( recommended )
- Mouse
- Adlib/SoundBlaster Card
-
- COMPATIBILITY
- -------------
-
- SoundBlaster Users
- ------------------
-
- If you are using a SoundBlaster card, you will be able to hear digitized
- speech when you collect a token. A driver called CT-VOICE.DRV is used
- to play back the samples. This driver is provided with your SoundBlaster
- when you buy it. CT-VOICE.DRV should be located in a sub-directory from your
- SoundBlaster software, called /DRV. If you do not have this driver installed,
- you will need to copy it into the directory in which Starfire is located.
-
- Unfortunately, only genuine SoundBlaster cards seem to work with speech.
- If you have a SoundBlaster compatible sound card, such as a Media Vision
- ThunderCard, you may have to use Adlib sound mode.
-
- If you have an earlier version Soundblaster (version 1), you may not get
- speech if your card is not set to default values (base port, interupt,
- DMA channel). If your card setting are not the default, you will need
- to add the BLASTER environment variable to your AUTOEXEC.BAT file. Check
- your manual, or contact your dealer for details on how to do this.
-
- Video Cards
- -----------
-
- Starfire requires a 100% compatible STANDARD VGA card and monitor. Most
- SUPER VGA cards work fine, but in a small number of cases, problems have
- occurred. This is because in SuperVGA mode, standard VGA compatiblity is
- sometimes partially lost. Most programs work fine, but Starfire does
- some reasonably tricky things with the hardware to produce the smooth
- scrolling. If you encounter problems, as unlikely as that is, check your
- VGA card manual to see if a driver program exists to switch modes, or
- maybe you have to change a switch on the card itself.
-
-
- THE STORY SO FAR...
- -------------------
- As in just about every arcade style game that's ever been written,
- the Earth is under threat. An evil, cowardly race of beings, called
- the Sloboids, are sending huge 'mother destructor craft' towards
- Earth. Carrying weapons capable of destroying entire planets, all
- of mankind is under threat.
-
- General Instructions
- --------------------
- Type STARFIRE to play the game. You get 4 lives, and one or two
- players can play, but they take it in turns.
-
- You can use a joystick, mouse (the mouse driver should be
- previously installed), or keyboard. Joystick is strongly
- recommended, but feel free to try all. When the program loads, it
- will auto-detect which of these devices are present. If a device is
- 'NOT FOUND' check your connections before trying again.
-
- At the title screen, press F1 to change player one's control
- device.
- Press F3 to change between 1 and 2 player game, and F2 changes
- player two's input device (if there is a player two). Simple. In
- the bottom corners of the screen you will see which devices each
- player will use. Also, if you press F10, you can exit to DOS.
-
- If you use the keyboard, use the keys on the numeric keypad to move
- in the required direction. The ship you control moves at two
- speeds, so press the same key twice to go at high speed. The '5'
- key in the middle stops you. <Space Bar> fires. <RETURN> drops
- bombs.
-
- If you are using a joystick, button 1 fires the main weapon, and
- button 2 drops bombs. Push the joystick in the direction you wish
- to go, and centre it to stop moving.
-
- If you are using a mouse, the left button will fire your main guns,
- and the right button drops bombs. Push the mouse in the direction
- you wish to travel, and move to the original position to stop.
-
- Press <ESC> to pause the game, and any key to start again
-
- Press 'S' to toggle sound on and off. If you have a SoundBlaster, and
- speech is enabled, you can press 'T' to stop speech.
-
- Also, if you need to re-calibrate the joystick during play, (this
- is only necessary if your processor speed changes, or if you stuff
- it up the first time) press 'J', and follow the instructions on
- screen.
-
- During player, pressing F10 ends the game.
-
- Your mission, should you choose to accept it..
- ----------------------------------------------
-
- The objective of the game is to destroyed the alien motherships
- which are currently headed toward earth. Along the way you will
- encounter .. heat-seeking missile launchers, gun turrets, & enemy
- fighters. Some fighters fire back , so beware !!
-
- Also you should avoid the various structures & pipes that protrude
- up from the deck. Colliding with one is instantly fatal. Dead guns
- are also a hazard.
-
- Use your main weapon to shoot enemy craft, gun turrets, heat-
- seeking missiles, etc. Your bombs can be dropped on missile
- launchers & guns.
-
- In the bottom left corner of the screen is your score. In the
- bottom right, from left to right, is the number of bombs you are
- carrying, a measure of your shields & the number of lives you have
- remaining. Shields are damaged by missile & bullets, and, obviously,
- if they reach zero, your craft will explode.
-
- Also along the way you can collect various tokens, if you shoot
- enough bad guys, and/or survive long enough. A flashing 'W' gives
- you a better weapon, an 'S' replenishes shields to full, an 'I'
- makes you temporarily invincible, the space ship is a bonus life,
- and the bomb token gives you bombs.
-
- This version contains six levels.
-
- REGISTRATION
- ------------
-
- To register, simply send AUD$20.00 (Australia Dollars) to :
-
- SILVER LIGHTNING SOFTWARE
- P.O. Box 445
- Willetton W.A. 6155
- AUSTRALIA.
-
- If you live outside of Australia, please add AUD$5.00 to cover
- postage and handling. You may also have to wait around 4
- weeks for delivery, depending on where you live, but please don't
- let that put you off. Please ensure that cheques are drawn on an
- Australian or International bank. Thanks.
-
- U.S. Residents :
- If you cannot get a check made out in Australian dollars, you may (as a
- desperate last resort) send cash. Send US$20.00 (cash only - no US checks
- or money orders) to the above postal address. Please ensure that the
- envelope is secure. A registered version of the game cannot be sent back
- if the money doesn't see the trip through.. if you get my meaning.
-
- This (unregistered) version may be distributed freely. If you have
- friends, give them a copy. If you have access to a BBS or two, feel free
- to upload it. But I would ask that you don't change this program
- in ANY way, because that's naughty.
-
- There should be a file called ORDER.FRM with this package. You can
- use any word processor, or text editor, to load it. Then print it,
- and place your order.
-
- If you do not have this file, just send your name, address, and
- what size disk you want.
-
-
- Enjoy..
-
-
- LEGAL STUFF
-
- The author of this software will not be responsible for any
- loss, damage, and/or injury caused by using this software.
- The user of this program bears all risk as to the quality and
- performance of the software.
-
- Starfire is Copyright (c) 1992 by Paul Turbett. All rights reserved.
- Silver Lightning Software.
-
- SHAREWARE DEALERS
-
- I am always interested in new vendors for my software. If you would
- like to add Starfire to your catalog, please contact Silver Lightning
- Software at the postal address above, and let me know which version you have,
- so that I can send you an updated version if necessary. Also a copy of
- your catalog would be appreciated. By contacting SLS, future games can be
- mailed to you direct, as soon as they are finished.
-